Cacheing media file in player.
Jamroom Developers
Not sure what else to say. When you load a stream in the player, you are making a request to the server.As the file plays, the entire file is downloaded by the player. So If you have a 10MB file, it's stored in the local file system.
If I go to another page, the player reloads. Instead of playing the locally cached file, it requests the same 10MB file again. Obviously, making a 10MB request from the server every time you change pages is not ideal. You would consume a lot of BW very quickly.
What I'm trying to figure out is if there is a way for the player to check the local cache and play from there if it's already there.